Testing
Objectives of the Testing Phase
Section titled “Objectives of the Testing Phase”- Understand the importance of user testing in Design Thinking
- Learn the concept of usability and its key criteria
- Know how to conduct a usability test
- Analyze and apply insights from user tests
Purpose of This Phase
Section titled “Purpose of This Phase”After building a prototype, it’s crucial to test it with real users to discover strengths and weaknesses.
Why Test?
Section titled “Why Test?”- Ensure the solution addresses the identified problem
- Detect pain points and possible improvements
- Validate or adjust features before production
- Save time and resources by avoiding costly errors
Design Thinking is iterative: testing may lead back to ideation, prototyping, or even empathy if the problem was misdefined.
Recruiting Testers
Section titled “Recruiting Testers”To get relevant feedback:
- Select users that match your target audience
- Ideally involve participants already consulted during the empathy phase
- 5 testers are often enough to uncover most critical issues
What Is Usability?
Section titled “What Is Usability?”Usability refers to how easily a user can achieve a goal using a product.
According to the Interaction Design Foundation, it is based on five key criteria:
- Effectiveness → Can users successfully complete tasks?
- Efficiency → Can tasks be performed quickly?
- Engagement → Is the experience enjoyable and intuitive?
- Error Tolerance → Are mistakes well-handled and understandable?
- Learnability → Can new users easily learn to use the product?
What Is a Usability Test?
Section titled “What Is a Usability Test?”A usability test involves observing how users interact with a prototype to identify obstacles and improve the experience.
Steps of a Usability Test
Section titled “Steps of a Usability Test”-
Prepare a scenario and tasks
- Define a specific action to perform
- Examples: “Book a flight”, “Add a product to the cart”
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Introduce the test
- Explain the purpose without giving too much guidance
- Encourage users to think out loud
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Observe user interaction
- Watch their navigation
- Ask open-ended questions:
- “What do you think of this interface?”
- “Why did you click here?”
- “What were you expecting to happen?”
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Note pain points and reactions
- Spot hesitation, frustration, or confusing behavior
- Screen-record (with consent) for detailed review
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Conclude with overall feedback
- Ask for their opinion on the experience
- Check if the product meets their expectations
- Discuss pricing or other relevant topics if needed
Analyzing Results and Next Steps
Section titled “Analyzing Results and Next Steps”After testing, you need to analyze the findings and decide what to do next.
What to Do After a Test?
Section titled “What to Do After a Test?”- Summarize major issues and suggested improvements
- Go back to the ideation phase if needed
- Iterate on the prototype before production
- If feedback is positive, proceed with final development
A test is not a failure if problems are found — it’s an opportunity to improve.
Examples of User Testing Methods
Section titled “Examples of User Testing Methods”- Lab Testing → In-depth observation in a controlled environment
- Remote Testing → Users test from home using tools like Maze, Lookback
- Guerrilla Testing → Quick informal tests in public places
Final Summary
Section titled “Final Summary”- Testing a prototype is essential to identify and fix issues before development
- Usability depends on five core criteria: effectiveness, efficiency, engagement, error tolerance, and learnability
- A usability test involves observing users and analyzing their feedback
- Test results guide improvements before launching the final product
Once validated, the product is ready for development and deployment.