Prototype & Test
Objective
Section titled “Objective”Create a realistic prototype and test it with users to validate (or invalidate) the solution designed during the sprint.
User Test Flow
Section titled “User Test Flow”- Break down the user journey into 4 to 6 key steps.
- Each team member proposes their version → read aloud → vote on the best flow.
- Helps align the team before moving on to the storyboard.
Storyboard
Section titled “Storyboard”- Visualize the user experience, step by step.
- Each screen is drawn in a frame (paper or digital tool).
- Goal: highlight the essential interactions to prototype.
- The team collaboratively identifies key or complex moments in the journey.
Storyboard Guide – Design Sprint Kit
Prototyping
Section titled “Prototyping”- Build a realistic experience for testing.
- Recommended tools: Figma, Adobe XD, InVision, ProtoPie
(or PowerPoint / Keynote if skills are limited). - Task distribution: designers (UI), writers (content), others (images, test planning).
- Focus on functionality, no need for a pixel-perfect result.
- Prepare a test script (objectives, tasks, questions).
User Testing
Section titled “User Testing”- Conducted with 5 representative users.
- 3 main goals:
- Observe how the prototype is used
- Collect feedback
- Present findings to stakeholders
“Five-Act Interview” Method (Jake Knapp)
Section titled ““Five-Act Interview” Method (Jake Knapp)”- Welcome
- General questions
- Show the prototype
- Tasks to complete
- Debrief and impressions
⚠️ Ask for consent if the session is recorded.
Collecting Feedback
Section titled “Collecting Feedback”Feedback Wall
Section titled “Feedback Wall”- Board with 1 column per tester, 1 row per question.
Voltage Control Scorecard
Section titled “Voltage Control Scorecard”- Collaborative spreadsheet with short responses (✔️ / ❌ / ?).
- Easy to fill out, analyze, and share.
Google Sheet Template
Advanced App
Key Takeaways
Section titled “Key Takeaways”- The user is central: every choice should meet real user needs.
- The sprint promotes collaboration, efficiency, and quick decision-making.
- Testing is essential, even after the sprint.
- The prototype is a validation tool, not a final version.
Summary
Section titled “Summary”- Prototyping brings a shared vision to life.
- User testing quickly reveals what works and what doesn’t.
- 5 testers are enough to catch most usability issues.
- A sprint can save months of design and development time.