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Prototyping

  • Understand what a prototype is and why it’s useful
  • Differentiate between low-fidelity and high-fidelity prototypes
  • Learn about tools for creating interactive prototypes
  • Understand the role of a Design System and a UI Kit
  • Learn how these tools help save time and ensure visual consistency

The goal of prototyping is to transform an idea into a testable model, so you can gather feedback before investing time and resources into full development.

  • Test and validate concepts early
  • Quickly identify and fix design flaws
  • Align the vision between designers, developers, and stakeholders
  • Improve usability and navigation
  • Reduce production costs by avoiding late changes

A simplified prototype that represents the general idea of the product without detailed graphics.

Characteristics:

  • Minimal visuals (basic shapes, no colors or animations)
  • Quick and easy to create
  • Ideal for early user testing

Examples:

  • Paper wireframes (sketches, diagrams)
  • Digital wireframes (Balsamiq, Figma, MockFlow)

An advanced prototype, close to the final product, with detailed visuals and simulated interactions.

Characteristics:

  • Detailed graphics (colors, fonts, branding)
  • Interactive elements and animations
  • Ideal for UX/UI testing

Recommended Tools:

  • Figma (collaborative and popular)
  • Adobe XD (interactive design and prototyping)
  • Sketch (Mac only, strong UI/UX tool)
  • InVision (prototyping and collaboration)
  • Protopie, Axure, Principle (advanced interactions)

Design System & UI Kit: Consistency and Efficiency

Section titled “Design System & UI Kit: Consistency and Efficiency”

A UX/UI reference guide that centralizes all visual and functional rules to ensure consistency across teams.

Advantages:

  • Unified visual language
  • Time-saving by reusing components
  • Centralized updates apply across all elements

Examples:


A library of visual components (buttons, icons, forms…) ready to use for fast interface creation.

Difference between Design System and UI Kit:

Table : UI Kit
CriteriaDesign SystemUI Kit
ContentComponents + usage guidelinesStatic visual components
EvolvingYes (updates apply everywhere)No (elements are fixed)
PurposeConsistency and standardizationFast design process
Useful Resources

  • Prototyping helps test and refine a product before development.
  • Two types of prototypes:
    • Low-fidelity → simple paper or digital wireframes
    • High-fidelity → interactive mockups close to the final product
  • Tools like Figma, Adobe XD, Sketch simplify interactive design.
  • A Design System ensures visual and functional consistency.
  • A UI Kit speeds up design with reusable components.

Next step: user testing to validate and improve the prototype before going live.